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I want to go slightly further than this though, like build a doghouse for Dogmeat and an area for my settlers. I get on it and start to enjoy placing defenses and structures and even a personal area for me with a bobblehead stand, lockers for my gear, stimpacks and so on. So, let me get this straight: I'm encouraged by tooltips to build out my settlement because that is better somehow. Link to Darker Nights Higher Settlement Budget It allows you to set different tones of darkness and how much it affects NPC vision too (for example, if you want a dark night atmospherically but still want NPC's to spot you as easily as daytime, you can do that).
#Skyrim enemy scaling mod mod#
This mod gave me back the atmosphere I wanted and stealth actually became viable. NPC's can spot you from miles away even at night. Stealth is not a viable option because it isn't dark. Not only does it not make sense, but it takes away atmosphere and gameplay possibilities. I can see everything just as perfectly as if it's day. It is insane how bright nights are in Fallout 4. why would I ever need to use it'? Yeah, me too. You know when you wander the wasteland, enter a loading area and the tooltip says something about using your PipBoy light? And then you're like: '. You just need to keep in mind that you need food and water to survive, as Hardcore Mode should do. It sounds very harsh, but it is not very much so. It will, however, still satisfy your 'addiction', thus sometimes a hard choice must be made if you did not prepare enough. For example, eating raw meat will not give you HP, rather it gives you food poisoning. The modder went as far as to revamp how food and drink provides buffs and bonuses to be more realistic to expectation. Brilliant! When eating any food item you will now become 'addicted' to food and need to eat once a day to avoid harsh stat penalties and slow health decay. How does it go about it? It adds food and drink as addictions in the game. This mod enables two parts that were key to Hardcore Difficulty: food and drink.
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This is basic functionality the game should have shipped with. Simple: these features should have been in the game and they have no reason to not be here (often they were even present in previous installments).
#Skyrim enemy scaling mod mods#
Were you disappointed with Fallout 4 like me? Maybe check out these mods as they did well for me, maybe they do for you too. Started installing them as they sounded appealing and what do you know? I am having a blast with the game now.
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I looked up some mods and found out there is already great stuff out there. After about 1,5 months, I wanted to get back into it, but knew I would just turn away again. There is a fantastic game in there somewhere, but they just didn't do the work to make it such. Come to think of it, why has it never been night? Where is the day-night cycle? What? It is nighttime right now? Why is everything so bright as daytime at night? Just what the.ĭisappointment after disappointment arose. I went looking for new stuff and there is just barely anything. After roughly 20+ hours of play, I realized I was still wearing the exact same clothes as I did in hour 3. Started getting into the settlement building stuff, and just as I did, I wasn't allowed to build anymore. Only to be disappointed to read I don't gain more XP from playing on Survival. I started having some fun despite that though.
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I was disappointed right as I exited the Vault because there was no 'Do you want to enable Hardcore Mode?' checkbox. Not only did it not do that, it turned it down a notch. I was expecting Fallout 4 to turn it up a notch. Thought New Vegas' hardcore system was very interesting and fun (having to eat, drink, sleep). Here's my story of why I had to seek out mods for Fallout 4: loved Fallout 3.